Thursday, October 25, 2012

Tower - Texturing Progress

Still going on this.
The banners will use 3 different opacity maps to add more variety.

Friday, October 12, 2012

Tower - Early Render/Texturing

 It's been a long time since I last updated but I have been working on things!~

I've been slowly working on this scene whenever I have a lot free time, the process has been pretty iterative. I'm pretty far from finished but I've been having a lot of fun with it so I'm in not in a rush.
Also I've been doing a basic armory that has become part of a larger project that involves the previous scene. These are really fun and quick for when I don't have much time for a lot of back and forth on the environment.